Wednesday, 1 April 2015

Glossary of key film industry terms


Film Industry Key Terms

360 degree, saturated marketing campaign –a campaign that covers every possible format in as many territories as possible and is extensive.

BBFC - The British Board of Film Classification: the British film regulatory board.

Blanket/global release-  releasing the film everywhere around the world at the same time (releasing it on different dates in different countries is known as a staggered release).

Buzz - hype created about a film through publicity online and in the press.

CGI- computer-generated imagery. Filming in front of a green or blue screen, then images added on a computer.

Colour grading- improving, manipulating or enhancing an image in editing.

Concentration of ownership:- most media companies are owned by a small number of conglomerates, so ownership is concentrated.

Conglomerate- a large media company that contains several smaller companies within it (e.g. The Walt Disney Company, Viacom, 21st Century Fox etc).

Convergence – previously separate types of media have now converged with the development of new media technologies. The use of different mediums is now common, i.e. comic books, publishing, TV and Film, online etc to create a world outside just the film which in turn helps advertising. The film industry uses all the different media types now to promote and distribute its films.

Cross-media ownership- owning companies in more than one media sector (e.g. film and television.) The conglomerates are all examples of cross-media ownership.

Demographic profile - analysing audience in a quantitative manner, mainly consider gender (Male/ Female), age (ranges i.e. 5-12), socio-economic class (ABC1C2DE) and ethnicity.

Digital Intermediate- footage is filmed on 35mm film, transferred to computer for editing, then back to film for distribution. (Hollywood is mainly all digital now, but some studio films are still made with these methods).

Distributor– the company in charge of getting the film released and marketing it to the target audience.

Film buyer - an employee of a Distribution company who is responsible for finding films with profitable potential, they usually search at film festivals.

Film festivals - major publicity events, filmmakers can enter their films into film festivals across the world in the hope of winning awards and attracting distribution. Some films at festivals will already have distribution, but are hoping for awards in order to boost profit.

Genre - a way of categorising film, this is a very useful tool for distributors as it helps them to produce sale forecasts.

Hardware- the physical media items, such as cameras and devices (smartphones, computers, tablets, televisions etc).

HD- high definition

Independent industry - all films produced outside of the Hollywood conglomerate system.

Merchandise- products related to a film that make money for the production company and help to promote the film. Toys, clothing, games etc.

MPAA - The Motion Picture Association of America is the America equivalent to the BBFC.

On-demand- Sky Box Office, Blinkbox, BT Vision etc. You pay for just the movies you want.

Online distribution - distributing a film via the internet, including making it available on streaming sites such as Netflix, or for download in places like iTunes.

Piracy- films stolen (e.g. filmed in the cinema) and distributed illegally through DVDs or online.

Pre-existing property - something a film is based on, it could be a novel, another film, a comic book or even a theme park ride (as Pirates of the Caribbean was).

Premier - a major media event when the film is shown to the public for the first time, this will generally occur in a major central cinema such as in Leicester Square, London.

Press junket – a day when journalists are invited to meet and interview key cast and crew from the film. The cast will speak to each journalist for a set time, i.e. 10 minutes before the next is invited in.

Press pack - a document from the distributor which gives journalists key information about the film, i.e. cast and crew, 10 frequently asked questions and a synopsis.

Press screening - a screening exclusively for journalists and reviewers before the Premier to encourage early reviews of the film.

Production: the process of making a completed film.

Product Placement: when a company pays for their brand or product to appear in a film (e.g. Heineken in Skyfall).

Proliferation: to increase or spread at a rapid rate

Promotion - any advertising which involves competitions or involves the film being advertised through other products.

Publicity - press coverage of the film, this could take the form of TV or print interviews, articles or documentaries about the making of…

Sales agent - a person employed by the production company to help raise awareness of the film and to attract a distributor.

Special effects - the use of technology to create effects that are impossible in our real world or to enhance images.

Streaming- watching films through the internet without having to download them. (subscription services like Netflix and Amazon Prime Instant Video, as well as on-demand streaming like Blinkbox and Google Movies).

Studio productions - any production made in Hollywood by the majors.

Subsidiary – another company within the same conglomerate.

Synergy – working together with other companies to produce or distribute the film (see tie-ins, spin-offs, merchandise, product placement and pre-existing property).

Tagline - a brief, enigmatic statement which sells the film, normally seen on posters, trailers and online advertising.

Target audience - the key audience that the distributors are aiming their campaign at.

Teaser campaign - the early marketing campaign which leaves audiences asking questions and wanting more.

Tie-ins- when a film and a product work together to promote each other (e.g. Happy Meals, or Skyfall and Omega watches)

USP (Unique selling point) - the aspect that makes the film different from others; the main selling point to push in the campaign.

Viral marketing - interactive, online marketing. This usually refers to something beyond just a standard website.

Zeitgeist - the ‘thing’ of the time.

Marketing - all print, online, audio-visual advertising created for the film

Thursday, 12 February 2015

Past questions: Section B (the film industry)


G322 Institutions and Audiences- FILM INDUSTRY

Past Questions

January 2009:

Discuss the ways in which media products are produced and distributed to audiences within a media area which you have studied.

May 2009:

How significant is the impact of technological convergence on an industry that you have studied?

January 2010:

“Media production is dominated by global institutions, which sell their products and services to a national audience.” To what extent do you agree with this statement?

May 2010:

What significance does the continuing development of digital media technology have for media institutions and audiences?

January 2011:

Discuss the issues raised by media ownership in the production and exchange of media texts in your chosen media area.

May 2011:

“Successful media products depend as much upon marketing and distribution to a specific audience as they do upon good production practices.” To what extent would you agree with this statement, within the media area you have studied?

January 2012:

To what extent does digital distribution affect the marketing and consumption of media products in the media area you have studied?

May 2012:

“Cross-media convergence and synergy are vital processes in the successful marketing of media products to audiences.” To what extent do you agree with this statement in relation to your chosen media area?

January 2013:

What impact does media ownership have upon the range of products available to audiences in a media area you have studied?

June 2013:

Evaluate the role of digital technologies in the marketing and consumption of products in the media area you have studied.

June 2014:

The increase in hardware and content in media industries has been significant in recent years. Discuss the effect this has had on institutions and audiences in the media area you have studied.

Tuesday, 9 December 2014

How to export your feature article as a double page from Indesign...

File > Export > Change 'Save as type' to JPEG and choose where you're going to save it

Click 'save'

In the dialogue box click on the 'Range' and type in the page numbers you want to export (e.g. 2-3)

Tick the box that says 'spreads'

Change the quality to 'maximum'

Click 'Export'



Saturday, 1 November 2014

Developing your artist


Feature article artist planning

Your music artist will be the subject of your feature article and will be the main image on your front cover. You need to think about this artist carefully- they must fit your magazine’s genre and be the sort of artist that would appeal to your target audience.

Remember our work on publicists and how they 'shape' an image of an artist!
Complete the following steps to design your artist...

1)      Band or solo artist?

2)      Who are they? Profiles of the individual(s).

3)      Why are they doing the interview? (Breakthrough artist, promoting a new album, fresh from rehab... remember: there’s always a reason for an artist to do an interview!)

4)      Appearance: this will help you decide your model(s), costume, make-up and props. Think what ‘look’ would suit their genre of music- it might help you to do a brainstorm of colours, images, styles etc. associated with their genre.

5)      Most magazines use portrait photos taken in a studio, but what ‘location’ shoots could you do to bring out your artist’s personality or image?

6)      Plan your photograph ideas: what do you want them to wear? Do you want any particular type of make-up or just ‘natural’? Locations? Props? Any particular poses/facial expressions?!

7)      For your contents page, you’ll need to mention a few more artists- plan these too! Not as much detail required as for your main artist, but you need to plan them now...


Monday, 20 October 2014

House Style


House Style

house style
noun 

  1. All the characteristics, conventions and use of colour and language of a company, institution, website etc that serves to make it distinct from others.

How can you look at a page from Kerrang and identify the magazine it’s from?

What makes a Q article so very ‘Q’?

Introduction:

When designing your magazine, you need to consider how your individual pieces (front cover, contents page and feature) are linked through style. This can be through font, colour, visual features, layout and language. Ultimately, it has to be apparent from your finished product that they belong to the same magazine.

Research:

Look carefully through at least 2 magazines and identify as many features of their house style as you can- these could be lots of small things such as predominance of a certain colour or font, or even the presence of the magazine name beside the page number.

Planning your house style:

For you coursework magazine:

·        Font: will there be a house font you will use for ‘body copy’ (main text of articles) and for other features like the ‘slug’ to maintain consistency? Consider various fonts before making decisions.

·        Colours: what will be the predominant colours of your house style? Three main colours are recommended; how will you use these? You may decide to go for a border or frame around each page, or even consistency of the ‘slug’ design on each page. The design of your masthead will be key in this aspect of your planning.

·        Visual features: What visual features of your magazine will achieve consistency/house style? Some ideas could be to include your magazine’s website on every page; some kind of visual symbol of your magazine (perhaps based on your masthead) appearing on every page; consistency of layout e.g. number of text columns on a page or size of feature article titles; a shadowing or bordering around all images used etc.

Your House Style is completely down to you, but for your coursework you need to be able to explain the features of your house style in detail and justify your decisions, particularly in relation to your target audience.